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PvP was an extra scenario in florr.io. It had a dark gray background and featured some mobs from Garden, and Beetle from Desert. This gamemode was always available. It was different from the others, as in this gamemode players fight each other, and loot can only be picked up by a single person.
This zone could be accessed through the portal on the right edge of Centralia.
The PvP was removed in the April 12th 2024 after all maps were merged into one area, and the removal of Centralia. This area was then replaced with the area called 'Hel'.
Features[]
In PvP, no one has teammates (unless FFA teamers, which is considered "illegal" in most solo games). The mobs spawn randomly instead spawning naturally. The mobs don't stop spawning and the map is usually bigger than the PvE scenarios, since players need space to fight each other. PvP's background color looks like the Legacy Florr.io's "???" zone.
In PvP, players drop Basics according to how many points do they have. The more mobs and players a player kill, the more points a player gains and has.
None | 0-19 |
---|---|
Unusual | 20-174 |
Rare | 175-2,624 |
Epic | 2,625-72,187 |
Legendary | 72,188-6,196,093 |
Mythic | 6,196,094 to 790,001,953 |
Ultra | 790,001,954 to 199,475,493,164 |
Super | 199,475,493,165 to 324,572,451,942,173 |
Strategies[]
Since this gamemode is mostly PvP, so you have to know every petal's pros and cons.
- Uranium always stands out in PvP, even though the users will only last for a short time because of the high damage to the users themselves, unless they have lots of healing.
- You shouldn't try to kill the user but stay out of their range. To do this you must turn off Reduce flashes in the settings, then try to not get into the green circles.
- A player using several uranium is a serious threat, so it’s best to avoid them completely, as it’s hard to get away once low on health.
- Beware the high-rarity Hornets, Spiders, and Beetles. They can kill you in no time if you accidentally ram them since they can deal some serious damage.
- during encounters with the Hornets and Beetles, try to throw Webs on them so they slow down and you can kill them easily.
- during encounters with the Spiders, run in the opposite direction so your petals are facing the Spider, or try to slow it down with a Pincer.
- When you see players coming, observe their petals. If you don't feel like that you can overwhelm them, quickly run away.
- Using a Bubble to dash will work. But make sure that you aren't dashing to the wrong direction.
- If the opponent uses Soil, you can just normally move away since Soil slows players down. But also watch out if they stop using Soil. If that's the case, use Bubbles to get away.
- Remember that Soil in addition to Bubbles can be a deadly combination that can catch players off-guard.
- Using a Bubble to dash will work. But make sure that you aren't dashing to the wrong direction.
- If you see someone has a large Egg that is taking a while to spawn, that's a Mythic+ Egg. You should run away before the Legendary Beetle hatches and kills you, or try to destroy the Egg to reset its timer. If they are using webs as well, this can be an incredibly deadly combo, as the beetles tank everything you have, while the webs keep you still.
- Choose a good build. In PvP, Bubbles, Dandelions, Salts, Stingers, Lightning etc. are useful to counter other players.
- Don't go around the edges too much because players can trap you there.
- If you have a bubble set and a player much stronger than you is attacking you, try to use bubble to escape.
- Players who have Third Eye will usually try to attack you from far away, so if you have 1 bubble in your attack set, you can quickly get in the circle and attack them before they react.
Trivia[]
- PvP and Hel are the only scenarios where loot isn't shared.
- Because of this, magnets do not function here, thus make it them useless in this scenario, unless the player you're fighting has lightning, in which case the magnet will take the hit for you.
- This and Hel are also the only scenarios where players fight each other.
- PvP is ok for farming petals since high-rarity mobs spawn in small amounts, however later in the game general PvE scenario zones supply a lot more drops.
- PvP and Hel are the only scenarios to obtain the Basic petal, dropped by players.
- Before, PvP's map doesn't expand due to players, and mob spawn is incredibly low, killing players is pointless, and teaming was incredibly common due to the lack of kill rewards.
- During that time scoreboard and Basics weren’t in PvP.
- Unusual and rarer basics were actually only obtainable from killing the game’s developer in pvp. These incredibly rare petals were made worthless after pvp was updated.
- During that time scoreboard and Basics weren’t in PvP.
- The Legacy Florr.io only supports PvP.
- The background color and mob spawns represents the "???" zone in legacy Florr.
- This is why Beetles, which are Desert mobs, and Dark Ladybugs, which are Jungle mobs, spawn alongside the other mobs, which are Garden mobs.
- None of the mobs in the Ocean, Jungle, or Hel spawn in PvP.
- After the removal of PvP, there is another PvP counterpart called Hel, which still exists to this day.